

The action game takes the player through various city locations, battling an assortment of minor thugs, animals, and a supervillain ( Mysterio, Hobgoblin, Scorpion, Rhino, Dr. Spider-Man's most dangerous supervillains have discovered his secret identity, Peter Parker, and kidnapped his wife, Mary Jane. Hamburgers restore some of Spider-Man's health meter. They are dropped by henchmen throughout the levels. Web vials are used to restore Spider-Man's web-meter, since his webbing is in limited supply. In the two vertical levels, Spider-Man climbs up the side of a building, and will "buzz" with his spider sense, indicating that the player should move Spider-Man out of the way of possible falling objects. While standing still, Spider-Man can shoot a glob of webbing from his wrists. While jumping in the air, Spider-Man can do a side kick. While crouching, Spider-Man can do a low, side kick. Spider-Man's primary standing attack is a punch to the jaw. This can only be done for a short time until the web-meter runs out. When he double-jumps, he can swing on a web. Spider-Man can jump a normal and a double height. The intermission scenes between each level feature Spider-Man trading catchy barbs with a supervillain on a cell phone or walkie-talkie to find out where he should go next.

Spider-Man has three extra lives and three continues.
